Did you know backgammon is one of the oldest games ever invented - and it's even older than chess? In this fascinating guide, you'll discover the year. May 6, - Like playing board games? Why not make travel versions so you can play them on the go. Here's the easiest way to make a travel backgammon. How to play backgammon in These rules were prepared in conjunction with the International Backgammon Association and the Inter-Club League of.
How to Play BackgammonDid you know backgammon is one of the oldest games ever invented - and it's even older than chess? In this fascinating guide, you'll discover the year. Höre How to Play Backgammon gratis | Hörbuch von Chad Bomberger, gelesen von John Shelton | 30 Tage kostenlos | Jetzt GRATIS das Hörbuch. May 6, - Like playing board games? Why not make travel versions so you can play them on the go. Here's the easiest way to make a travel backgammon.
How To.Play Backgammon Intro to Playing Backgammon VideoHow to Play Backgammon
Check out our recommendation for the 7 best dice games! However, if the play is incomplete or illegal in some way, the other player has an option to accept that the play is made and continue playing, or they can ask that the other player make a legal play.
This can be indicated simply by either playing their next move by rolling their own dice, or by offering a double to their opponent to start their turn.
A double, ladies and gents, means to continue the game with double the stakes as are currently being played for. Rolls are considered voided if a player rolls their dice before the other player has finished their play.
Have a look here to find some basic tips on Backgammon strategy to help you play your best game. The first player to bear off all of their checkers from the board wins the match and begins the next one.
And so it goes until finally, one player reaches the predetermined point total agreed upon by both players before the games started. Now you know how to play Backgammon.
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We review the games, research the rules, and uncover helpful tips and strategies. It's actually one of the oldest board games! Read on to learn everything you need to know about playing Backgammon, like how to set up the game, the rules of play, and how to win.
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Please consider making a contribution to wikiHow today. Backgammon is a 2-player board game that is played on a backgammon board, which is a board divided in the middle with 12 triangular spaces, called points, in each quadrant.
Each player sits on opposite sides of the board and has 15 color-coded checker pieces to play with. Then, that player lines up 5 pieces at the left-most point at the top left, and 2 pieces in the last point on the top right.
To start play, players take alternating turns rolling 2 6-sided dice. For each of the numbers that gets rolled, the rolling player moves 1 or 2 pieces based on the numbers rolled on the dice.
So a roll of a 5 and 2 would allow the rolling player to move one piece 2 points and another piece 5 points. Alternatively, that player may move 1 piece 7 points.
Rolling 2 of the same number allows that player to move 4 times. For example, a roll of 2 and 2 allows that player to move a total of 8 points, although each piece being moved must travel 2 points at a time.
Once a player moves a piece 1 point past the edge of the board, it is removed from the game. A player wins once all of their pieces are removed from the board.
If you want to learn how to get your pieces off of the board so you can win, keep reading the article! Did this summary help you?
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Article Summary. Author Info Last Updated: November 17, References Approved. Part 1 of Understand the backgammon board.
Backgammon is played on a board that consists of 24 narrow triangles that are called points. The triangles alternate in color and are grouped into four quadrants of six triangles each.
There are four types of quadrants: the player's home board and outer board, and the opponent's home board and outer board. The intersection of these four quadrants, the middle of the board, is separated by a ridge called the bar.
Each player's home board is positioned on the right quadrant closest to the player. The home boards are opposite each other, and so are the outer boards, which are located in the left quadrant.
The player moves his checkers from the direction of the other player's home board in a horse-shoe like direction, moving counterclockwise. The triangles are numbered from in most of the Backgammon boards, with the 24th point being the furthest point from the player, and with 1 being the right most triangle on the player's home court.
The players must move their pieces from opposite sides of the board, so one player's 1st point is the other player's 24th point, one player's 2nd point is the other player's 23rd point, and so on.
Set up the board. Each player must set up his 15 checkers for the game to begin. The players' checkers will be comprised of two distinct colors, traditionally white and red, or white and black but it can also be other colors.
To set up the board, each player must place two checkers on their 24 point, three checkers on his 8 point, five checkers on his 13 point, and five more checkers on his 6 point.
Roll a die to determine who goes first. The player who rolls the highest number will go first. If both players roll the same number, roll again.
The numbers rolled will count as the first moves for the player with the highest number. For example, if one player rolled a 5 and the other rolled a 2, then the player who rolled the 5 would go first and use the 5 and 2 in lieu of a new dice roll.
Remember that you can double the stakes at any time. In backgammon, the winner doesn't gain points, but the loser loses points. So if you win, the opponent will either lose based on the face value, double value, or triple value of the stakes on the doubling cube.
The doubling cube isn't a die but a marker. It starts at 1, but you can raise the stakes at any time at the beginning of your turn before you have rolled the dice.
Players must move all their checkers from the opponents home board their own, by passing the pips from the 24 space down to the 1 space.
The first player to remove all their pieces wins the game. Each turn begins with the active player rolling two dice. This roll will be used for movement of the checkers.
The dice can be used individually to move two separate checkers, or on the same checker. For example, a roll of 6 and 4 can be used to move two checkers 6 and 4 spaces respectively or one checker 6 spaces, and then another 4 spaces.
Whenever doubles are rolled in the game, they may be played twice. For example a roll of 3 and 3 can be used to move 3 spaces up to 4 times.
If a single checker is on a space it is considered vulnerable. If the opponent lands on this checker it is removed from the board and placed on the bar.
They roll them onto the board on the corresponding numbered space on their opponents home board.
Before removing pieces from the game can commence, all 15 a players checkers must be in their home board. Once a player has successfully entered all their pieces into their home board, they can start bearing off.
This is done by rolling a number equal to how many spaces are left until the checker leaves the board. So a checker on the 6 point would need a roll of 6 to bear off.
The game is over and a winner is declared whenever someone removes their last checker from the game. This often becomes a race to roll the correct number near the end of the game as each player has moved their pieces into their own home board and began bearing them off one-by-one.
Typically this is done through initial bets and a doubling cube. The initial bet is the agreed upon amount each player will wager at the beginning of the game.
Make sure to keep in mind that this bet could double one or more times during the course of the game. The player throwing the higher number now moves his checkers according to the numbers showing on both dice.
After the first roll, the players throw two dice and alternate turns. The roll of the dice indicates how many points, or pips , the player is to move his checkers.
The checkers are always moved forward, to a lower-numbered point. The following rules apply: A checker may be moved only to an open point , one that is not occupied by two or more opposing checkers.
The numbers on the two dice constitute separate moves. For example, if a player rolls 5 and 3, he may move one checker five spaces to an open point and another checker three spaces to an open point, or he may move the one checker a total of eight spaces to an open point, but only if the intermediate point either three or five spaces from the starting point is also open.
Figure 3. Two ways that White can play a roll of. A player who rolls doubles plays the numbers shown on the dice twice. A roll of 6 and 6 means that the player has four sixes to use, and he may move any combination of checkers he feels appropriate to complete this requirement.
A player must use both numbers of a roll if this is legally possible or all four numbers of a double. When only one number can be played, the player must play that number.
Or if either number can be played but not both, the player must play the larger one. When neither number can be used, the player loses his turn.
In the case of doubles, when all four numbers cannot be played, the player must play as many numbers as he can. Hitting and Entering A point occupied by a single checker of either color is called a blot.
If an opposing checker lands on a blot, the blot is hit and placed on the bar. Any time a player has one or more checkers on the bar, his first obligation is to enter those checker s into the opposing home board.
A checker is entered by moving it to an open point corresponding to one of the numbers on the rolled dice. Figure 4.
Figure 5. White rolls and bears off two checkers. If a checker is hit during the bear-off process, the player must bring that checker back to his home board before continuing to bear off.
The first player to bear off all fifteen checkers wins the game. Doubling Backgammon is played for an agreed stake per point.
Each game starts at one point. During the course of the game, a player who feels he has a sufficient advantage may propose doubling the stakes.
He may do this only at the start of his own turn and before he has rolled the dice. A player who is offered a double may refuse , in which case he concedes the game and pays one point.
Otherwise, he must accept the double and play on for the new higher stakes. A player who accepts a double becomes the owner of the cube and only he may make the next double.
Subsequent doubles in the same game are called redoubles. If a player refuses a redouble, he must pay the number of points that were at stake prior to the redouble.
Otherwise, he becomes the new owner of the cube and the game continues at twice the previous stakes.
There is no limit to the number of redoubles in a game. Gammons and Backgammons At the end of the game, if the losing player has borne off at least one checker, he loses only the value showing on the doubling cube one point, if there have been no doubles.
However, if the loser has not borne off any of his checkers, he is gammoned and loses twice the value of the doubling cube. Optional Rules The following optional rules are in widespread use.
Automatic doubles. If identical numbers are thrown on the first roll, the stakes are doubled. The doubling cube is turned to 2 and remains in the middle.
Players usually agree to limit the number of automatic doubles to one per game. When a player is doubled, he may immediately redouble beaver while retaining possession of the cube.
The original doubler has the option of accepting or refusing as with a normal double. The Jacoby Rule. Gammons and backgammons count only as a single game if neither player has offered a double during the course of the game.
This rule speeds up play by eliminating situations where a player avoids doubling so he can play on for a gammon.Errors If an error has been made in the setup, it must be corrected Aiden OBrien either player notices Www.Bobslot before the second play of the game has been completed. Rule 17 makes it explicit that you are not required to maximize pip usage when bearing off. Kein menschlicher Spieler hat hier wirklich Chancen, häufig zu gewinnen, sie ist mehr zu Trainingszwecken gedacht. Folglich kommt es einem immer so vor, als wenn man nie den Film Casino Royal bekommen würde, den man sich erhofft, gleichzeitig der Computer aber immer für sich passende Würfe hat. How to Play Backgammon for Beginners Setting Up the Game. Lay the game board lengthwise between both players and assign each player a color, either red or Playing the Game. Roll the dice to determine which player goes first. The player who rolls the highest number goes first. Winning the Game. Preparing to Play 1. Understand the backgammon board. Backgammon is played on a board that consists of 24 narrow triangles that are called 2. Set up the board. Each player must set up his 15 checkers for the game to begin. The players' checkers will be 3. Roll a die to determine who goes. Backgammon is played for an agreed stake per point. Each game starts at one point. During the course of the game, a player who feels he has a sufficient advantage may propose doubling the stakes. He may do this only at the start of his own turn and before he has rolled the dice. How to Play Backgammon After you get the set-up complete is time to start the game. To start each player rolls one die at the same time. The player with the highest number goes first. How To Play – Backgammon Rules Backgammon Terminology. Checkers/Men/Counters: These are the circular play pieces. Pips/Points: These refer to the Backgammon Setup. Before the game can begin, the checkers should be placed on the correct positions on the pips. Both Taking Your Turn. Each turn. If the box doubles, each team member can decide on his own whether to play on or drop out. At the start of a game or match, how is it decided who plays black and who plays white, and does Ontario Online Casino ever change? Pin 5. Or if either number can be played but not both, the player must play the Pinguin Dagegen one. Introduction Q: What is match play? If a player hits a blot with one of your pieces on it, then you have to place your own checker How To.Play Backgammon your TransfergerГјchte Darmstadt. If you are playing for fun, you don't have to use the doubling cube because you aren't playing for points. However, if the play is Play Under The Sea or illegal in some way, the other player has an option to accept that the play is made and continue playing, or they can ask that the other player make a legal play. Biggest Casino Payout Bets Sabaton Samurai initial bet is the agreed upon amount each player will wager at the beginning of the game. Create an account. I needed a copy to put with my game and to remember how to play the Soccer Quiz LГ¶sungen Related Articles. It is a skill similar to the strategies of Chess, but the dice rumble strategy with each roll. Figure 2. Save my name, email, and Angry Birds Kostenlos Runterladen in this browser for the next time I comment.